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GRAPHICSINTERFACE
2004

Decoupling BRDFs from Surface Mesostructures

14 years 28 days ago
Decoupling BRDFs from Surface Mesostructures
We present a technique for the easy acquisition of realistic materials and mesostructures, without acquiring the actual BRDF. The method uses the observation that under certain circumstances the mesostructure of a surface can be acquired independently of the underlying BRDF. The acquired data can be used directly for rendering with little preprocessing. Rendering is possible using an offline renderer but also using graphics hardware, where it achieves real-time frame rates. Compelling results are achieved for a wide variety of materials. Key words: Reflectance, Texture Mapping, Graphics Hardware.
Jan Kautz, Mirko Sattler, Ralf Sarlette, Reinhard
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2004
Where GRAPHICSINTERFACE
Authors Jan Kautz, Mirko Sattler, Ralf Sarlette, Reinhard Klein, Hans-Peter Seidel
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