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2003

On Triangulating Dynamic Graphical Models

14 years 27 days ago
On Triangulating Dynamic Graphical Models
This paper introduces improved methodology to triangulate dynamic graphical models and dynamic Bayesian networks (DBNs). In this approach, a standard DBN template can be modified so the repeating and unrolled graph section may dissect the original DBN time slice and may also span (and partially intersect) many such slices. We introduce the notion of a “boundary” which divides a graph into multi-slice partitions each of which has an interface, and define the “boundary algorithm”, a method to find the best boundary (and corresponding interface) between partitions in such models. We prove that, after using this algorithm, the sizes of the best forwardand backward- interface (and also the corresponding fill-ins) are identical. The boundary algorithm allows for constrained elimination orders (and therefore graph triangulations) that are impossible using standard slice-by-slice constrained elimination. We describe the above using the Graphical Model ToolKit (GMTK)’s notion of ...
Jeff A. Bilmes, Chris Bartels
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 2003
Where UAI
Authors Jeff A. Bilmes, Chris Bartels
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