Visualization is the transformation of data or information into pictures. The need for visualization has become more apparent as the amount of available information has increased dramatically due to advances in technology. This paper introduces an information visualization toolkit for a game engine, VIZualKit, which reuses technology developed for computing games in information visualization. Information ation deals with data that are abstract, and not having an intrinsic physical interpretation. An example of information visualization could be visualization of air flow in an office building. VIZualKit allows game engines to recognize data files storing these data, maps them into a suitable iconic representation as selected by the users and renders it with the game engine. The game engine that was used in this project was Deep Creator and the three different types of visualization mapping that have been implemented on VIZualKit are particles, vector glyphs, and contouring. The toolkit...