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WSCG
2000

Real-time Animation Technique for Flexible and Thin Objects

14 years 27 days ago
Real-time Animation Technique for Flexible and Thin Objects
In this paper, we propose an e cient technique for the animation of exible thin objects. Massspring model was employed to represent the exible objects. Many techniques have used the mass-spring model to generate plausible animation of soft objects. The easiest approach to animation with mass-spring model is explicit Euler method, but the explicit Euler method has serious disadvantage that it su ers from `instability problem'. The implicit integration method is a possible solution to overcome the instability problem. However, the most critical aw of the implicit method is that it involves a large linear system. This paper presents a fast animation technique for mass-spring model with approximated implicit method. The proposed technique stably updates the state of n mass-points in O(n) time when the number of total springs are O(n). We also consider the interaction of the exible object and air in order to generate plausible results.
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Do
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 2000
Where WSCG
Authors Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Do-Hoon Lee, Chan-Jong Park
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