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IJVR
2008

Applying Virtual and Augmented Reality in Cultural Computing

14 years 12 days ago
Applying Virtual and Augmented Reality in Cultural Computing
We are exploring a new application of virtual and augmented reality for a novel direction in human-computer interaction named `cultural computing', which aims to provide a new medium for cultural translation and subconscious metamorphosis. In this application both virtual and robotic agents are employed as an interactive dialogue figure. The main objective of this project is to create an interactive installation named ALICE that encourages people in Western culture to reflect on themselves, based on the narrative of `Alice's Adventures in Wonderland' which address issues such as logic, rationality, and self.
Christoph Bartneck, Jun Hu, Ben Salem, Razvan Cris
Added 12 Dec 2010
Updated 12 Dec 2010
Type Journal
Year 2008
Where IJVR
Authors Christoph Bartneck, Jun Hu, Ben Salem, Razvan Cristescu, Matthias Rauterberg
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