There are some application domains to which it appears intrinsically challenging to introduce the services offered by formal engineering methods. This paper is an evidence-based presentation that lightweight formal methods are effective in building realistic networked multiplayer games. The evidence is produced via a pilot study that uses Design-by-Contract, under realistic game development conditions, and encompasses both qualitative and empirical results.
Richard F. Paige, Triston S. Attridge, Phillip J.