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ICALT
2011
IEEE

Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities

12 years 11 months ago
Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities
—this work addresses issues relevant to the project CLES (Cognitive and Linguistic Element Stimulation) which aims to develop a serious game for diagnosis and training of children with cognitive disabilities. In this context, our objective is to propose a system capable of generating adaptive scenarios taking into account the user’s profile. A scenario here is a suite of pedagogical activities allowing the learner to achieve his/her pedagogical goal(s). The system is intended to be as generic as possible i.e. capable of being utilized with a variety serious games. Therefore, we’ve identified and separated different types of knowledge represented by the system namely; the domain concepts, the pedagogical resources and the serious game resources. Keywords-component; adaptive scenario, serious games, users’ interaction trace, user profile, handicap
Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille
Added 24 Dec 2011
Updated 24 Dec 2011
Type Journal
Year 2011
Where ICALT
Authors Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille
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