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SI3D
2016
ACM

Sequential Monte Carlo instant radiosity

8 years 7 months ago
Sequential Monte Carlo instant radiosity
Instant Radiosity and its derivatives are interactive methods for efficiently estimating global (indirect) illumination. They represent the last indirect bounce of illumination before the camera as the composite radiance field emitted by a set of virtual point light sources (VPLs). In complex scenes, current algorithms suffer from a difficult combination of two issues: it remains a challenge to distribute VPLs in a manner that simultaneously gives a high-quality indirect illumination solution for each frame, and does so in a temporally coherent manner. We address both issues by building, and maintaining over time, an adaptive and temporally coherent distribution of VPLs in locations where they bring indirect light to the image. We introduce a novel heuristic sampling method that strives to only move as few of the VPLs between frames as possible. The result is, to the best of our knowledge, the first interactive global illumination algorithm that works in complex, highly-occluded s...
Peter Hedman, Tero Karras, Jaakko Lehtinen
Added 09 Apr 2016
Updated 09 Apr 2016
Type Journal
Year 2016
Where SI3D
Authors Peter Hedman, Tero Karras, Jaakko Lehtinen
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