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CHI
2005
ACM

A gesture-based american sign language game for deaf children

15 years 25 days ago
A gesture-based american sign language game for deaf children
We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consists of three parts: an ASL (gesture) recognition engine; an interactive, game-based interface; and an evaluation system. Using interactive, user-centered design and the results of two Wizard-of-Oz studies at Atlanta Area School for the Deaf, we present some unique insights into the spatial organization of interfaces for deaf children. Author Keywords Deaf; children; ASL; design; Wizard-of-Oz method; computer games; computer aided language learning ACM Classification Keywords H.5.2 [Information interfaces and presentation]: User Interface - User-centered Design; K.8.0 [Personal Computing]: Games
Seungyon Claire Lee, Valerie L. Henderson, Harley
Added 30 Nov 2009
Updated 30 Nov 2009
Type Conference
Year 2005
Where CHI
Authors Seungyon Claire Lee, Valerie L. Henderson, Harley Hamilton, Thad Starner, Helene Brashear, Steven Hamilton
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