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IROS
2009
IEEE

Consideration on robotic giant-swing motion generated by reinforcement learning

14 years 7 months ago
Consideration on robotic giant-swing motion generated by reinforcement learning
—This study attempts to make a compact humanoid robot acquire a giant-swing motion without any robotic models by using reinforcement learning; only the interaction with environment is available. Generally, it is widely said that this type of learning method is not appropriated to obtain dynamic motions because Markov property is not necessarily guaranteed during the dynamic task. However, in this study, we try to avoid this problem by embedding the dynamic information in the robotic state space; the applicability of the proposed method is considered using both the real robot and dynamic simulator. This paper, in particular, discusses how the robot with 5-DOF, in which the Q-Learning algorithm is implemented, acquires a giant-swing motion. Further, we describe the reward effects on the Q-Learning. Finally, this paper demonstrates that the application of the Q-Learning enable the robot to perform a very attractive giant-swing motion.
Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Hua
Added 24 May 2010
Updated 24 May 2010
Type Conference
Year 2009
Where IROS
Authors Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Huang, Hannes Bleuler, Tetsuro Yabuta
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