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IROS
2009
IEEE

Stable whole-body motion generation for humanoid robots to imitate human motions

14 years 7 months ago
Stable whole-body motion generation for humanoid robots to imitate human motions
—This work presents a methodology to generate dynamically stable whole-body motions for a humanoid robot, which are converted from human motion capture data. The methodology consists of the kinematic and dynamical mappings for human-likeness and stability, respectively. The kinematic mapping includes the scaling of human foot and Zero Moment Point (ZMP) trajectories considering the geometric differences between a humanoid robot and a human. It also provides the conversion of human upper body motions using the method in [1]. The dynamic mapping modifies the humanoid pelvis motion to ensure the movement stability of humanoid wholebody motions, which are converted from the kinematic mapping. In addition, we propose a simplified human model to obtain a human ZMP trajectory, which is used as a reference ZMP trajectory for the humanoid robot to imitate during the kinematic mapping. A human whole-body dancing motion is converted by the methodology and performed by a humanoid robot with on...
Seungsu Kim, ChangHwan Kim, Bum-Jae You, Sangrok O
Added 24 May 2010
Updated 24 May 2010
Type Conference
Year 2009
Where IROS
Authors Seungsu Kim, ChangHwan Kim, Bum-Jae You, Sangrok Oh
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