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ISMAR
2007
IEEE

Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments

14 years 5 months ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is also described which allows the user to select when to view occluded objects. By using the real-time modeling techniques of the Tinmith system, the user is able to create the required geometry to allow image based rendering techniques to be used to render corrected images on the user's display. The images of the hidden objects are captured by a mobile robot platform that is controlled by the mobile user. CR Categories and Subject Descriptors: I.3.6 [Computer Graphics]: Methodology and Techniques – Interaction Techniques; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism – Virtual Reality; J.9.e [Mobile Applications]: Wearable computers and body area networks.
Ben Avery, Wayne Piekarski, Bruce H. Thomas
Added 04 Jun 2010
Updated 04 Jun 2010
Type Conference
Year 2007
Where ISMAR
Authors Ben Avery, Wayne Piekarski, Bruce H. Thomas
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