We address the issue of segmenting multiple textured objects in presence of a background texture. The proposed technique is based on Geodesic Active Contour (GAC) and can segment multiple textured objects from the textured background. For an input texture image, a texture feature space is created using scalogram obtained from discrete wavelet transform (DWT). Then, a 2-D Riemannian manifold of local features is extracted via the Beltrami framework. The metric of this surface provides a good indicator of texture changes, and therefore, is used in GAC algorithm for texture segmentation. Our main contribution in this work lie in the development of new DWT and scalogram based texture features which have a strong discriminating power to define a good texture edge metric which is used in GAC technique. We validate our technique using a set of synthetic and natural texture images.