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TAPIA
2003
ACM

A hard-constraint time-stepping approach for rigid multibody dynamics with joints, contact, and friction

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A hard-constraint time-stepping approach for rigid multibody dynamics with joints, contact, and friction
We present a method for simulating rigid multibody dynamics with joints, contact, and friction. In this work, the nonsmooth contact and frictional constraints are represented by hard constraints. The method requires the solution of only one linear complementarity problem per step and can progress at much larger time steps than explicit penalty methods, which are currently the method of choice for most of these simulations.
Gary D. Hart, Mihai Anitescu
Added 05 Jul 2010
Updated 05 Jul 2010
Type Conference
Year 2003
Where TAPIA
Authors Gary D. Hart, Mihai Anitescu
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