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ECTEL
2006
Springer

Production and Deployment of Educational Videogames as Assessable Learning Objects

14 years 4 months ago
Production and Deployment of Educational Videogames as Assessable Learning Objects
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses) and the inclusion of gameplay-aware assessment procedures. In this paper, we propose an approach to the production and development of educational graphic adventure videogames that can be deployed as normal Learning Objects in a Learning Management System. The deployment is carried out using a game engine that includes a built-in assessment mechanism that can trace and report the activities of the learner while playing the game.
Iván Martínez-Ortiz, Pablo Moreno-Ge
Added 22 Aug 2010
Updated 22 Aug 2010
Type Conference
Year 2006
Where ECTEL
Authors Iván Martínez-Ortiz, Pablo Moreno-Ger, José Luis Sierra, Baltasar Fernández-Manjón
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