Software streaming allows the execution of streamenabled software on a device even while the transmission/streaming may still be in progress. Thus, the software can be executed while it is being streamed instead of causing the user to wait for the completion of download, decompression, installation and reconfiguration. Our streaming method can reduce application load time seen by the user since the application can start running as soon as the first executable unit is loaded into the memory. Furthermore, unneeded parts of the application might not be downloaded to the device. As a result, resource utilization such as memory and bandwidth usage may also be more efficient. Using our streaming method, an embedded device can support a wide range of realtime applications. The applications can be run on demand. In this paper, a streaming method we call block streaming is proposed. Block streaming is determined at the assembly code level. We implemented a tool to partition real-time software ...
Pramote Kuacharoen, Vincent John Mooney, Vijay K.