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HERCMA
2001

Why computerized models to control virtual Humans?

14 years 25 days ago
Why computerized models to control virtual Humans?
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion using motion capture systems, then to try to alterate such a motion to create this individuality. This process is tedious and there is no reliable method at this stage. 2) Creating computational models which are controlled by a few parameters. One of the major problem is to find such models and to compose them to create complex motion. Such models can be created for walking, grasping, but also for groups and crowds.
Daniel Thalmann
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2001
Where HERCMA
Authors Daniel Thalmann
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