We present a component for incremental speech synthesis (iSS) and a set of applications that demonstrate its capabilities. This component can be used to increase the responsivity ...
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Formal approaches to the design of interactive systems rely on reasoning about properties of the t a very high level of abstraction. Specifications to support such an approach typi...
: The evaluation of interactive systems has been an active subject of research for many years. Many methods and tools have been proposed but most of them do not take architectural ...
Chi Dung Tran, Houcine Ezzedine, Christophe Kolski
We present a model and a core programming language appropriate for modeling and programming interactive computing systems. The model consists of rv-systems (interactive systems wit...
Abstract. We consider the problem of defining the information leakage in interactive systems where secrets and observables can alternate during the computation. We show that the in...
Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
: This paper proposes a development process for interactive systems based both on verification and validation methods. Our approach is formal and use at first the B Method. We show...
This paper addresses software adaptation to context of use. It goes one step further than our early work on plasticity [5]. Here, we propose a revision of the notion of software pl...
UML activity models (activities, for short) have become widely accepted for specifying the dynamic behavior of use cases. For an adequate specification of use cases in the context...