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TIDSE
2004
Springer
14 years 3 months ago
Mediapark: Presenting the Media Docks Luebeck with the Digital Storytelling System Jeherazade
Abstract. This article presents the first implementation results of a storytelling system called Jeherazade. The Jeherazade system is based on the idea to enhance the classical the...
Peter Hoffmann, Tim Eggert, Lia Hadley, Michael He...
TIDSE
2004
Springer
14 years 3 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
TIDSE
2004
Springer
14 years 3 months ago
Writing Interactive Fiction Scenarii with DraMachina
Abstract. This paper presents DraMachina, an authoring tool dedicated to authors of interactive fictions. An interactive fiction is an extension of classical narrative media as i...
Stéphane Donikian, Jean-Noël Portugal
TIDSE
2004
Springer
14 years 3 months ago
Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative
We describe an interactive narrative system that embodies Object Oriented Prompted Play (O2P2). This means that behaviours, attributes, and crucially stories are attached to object...
Daniel Roberts, Mark Wright
TIDSE
2004
Springer
14 years 3 months ago
Exploring Narratives for Physical Play: A Pop-Up Guide to an Interactive Playground
In this paper, we discuss a conceptual project in which students from the University of Southern Denmark combined the elements of physical play with interactive technology to creat...
Kyle Kilbourn, Larisa Sitorus, Ken Zupan, Johnny H...
Computer Graphics
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