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ICALT
2009
IEEE
14 years 2 months ago
Integrating Co-design Practices into the Development of Mobile Science Collaboratories
Scientific practices increasingly incorporate sensors for data capture, information visualization for data analysis, and low-cost mobile devices for fieldbased inquiries incorpora...
Daniel Spikol, Marcelo Milrad, Heidy Maldonado, Ro...
CHI
2005
ACM
14 years 8 months ago
Designing systems that direct human action
In this paper we present a user-centered design process for Active Capture systems. These systems bring together techniques from human-human direction practice, multimedia signal ...
Ana Ramírez Chang, Marc Davis
ACMACE
2009
ACM
14 years 13 days ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
TAMODIA
2004
13 years 9 months ago
TaskArchitect: taking the work out of task analysis
This paper takes a pragmatic approach to the design of a task analysis support tool. Instead of proposing a new approach to analysis, it looks at the common requirements for provi...
Jon Stuart, Richard Penn
DSVIS
2003
Springer
14 years 29 days ago
Usability Design - Extending Rational Unified Process with a New Discipline
A new discipline, Usability Design, is proposed as an extension to Rational Unified Process (RUP). The aim is to make RUP more user-centred. The discipline springs out of best prac...
Bengt Göransson, Magnus Lif, Jan Gulliksen