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» (Re)constructing (Virtual) Reality
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CARS
2004
15 years 6 months ago
Haptic interaction in VR-based paracentesis simulation for dexterity enhancement and assessment
In this paper we describe the development of an interactive virtual reality (VR) system that aims to realistically simulate specific paracentesis clinical procedures (particularly ...
Costas S. Tzafestas, Yiannis Koumpouros, Kostas Bi...
142
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WSCG
2004
117views more  WSCG 2004»
15 years 6 months ago
A Supply-Chain for Computer-Mediated Communication and Visualization
The paper specifies modular software for synchronous and asynchronous computer-mediated communication and visualization in network-distributed environments. It is new because the ...
Nils Jensen, Ralf Einhorn, Gabriele von Voigt
VMV
2003
94views Visualization» more  VMV 2003»
15 years 6 months ago
IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience
IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D com...
Silke Lang, Martin Näf, Markus H. Gross, Ludg...
DARE
2000
108views more  DARE 2000»
15 years 6 months ago
Evaluating navigation methods for an AR system
BUILD-IT is a planning tool based on computer vision technology, supporting complex planning and composition tasks. A group of people, seated around a table, interact with objects...
Morten Fjeld
WSC
2000
15 years 6 months ago
An interactive land use VRML application (ILUVA) with servlet assist
We summarize progress achieved on an interactive land use VRML application (ILUVA) with servlet assist. The purpose of this application is to enable one to take a virtual land are...
Lee A. Belfore II, Suresh Chitithoti