Sciweavers

1912 search results - page 279 / 383
» (Re)constructing (Virtual) Reality
Sort
View
EUROMED
2010
15 years 3 months ago
3D Digitization and Its Applications in Cultural Heritage
Abstract. 3D digitizing technology has a variety of applications including reverse engineering, quality control, virtual reality and digital heritage. Recently, great development i...
Renju Li, Tao Luo, Hongbin Zha
DIGRA
2005
Springer
15 years 10 months ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp
ISMAR
2002
IEEE
15 years 9 months ago
Practical Solutions for Calibration of Optical See-Through Devices
One of the most crucial tasks in a see-through augmented reality (AR) system is to register the virtual objects with the real world through a transparent display. The importance s...
Yakup Genc, Mihran Tuceryan, Nassir Navab
GIS
2007
ACM
16 years 5 months ago
High-level web service for 3D building information visualization and analysis
This paper presents an approach to visualize and analyze 3D building information models within virtual 3D city models. Building information models (BIMs) formalize and represent d...
Benjamin Hagedorn, Jürgen Döllner
SIGGRAPH
1997
ACM
15 years 8 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...