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» (Re)constructing (Virtual) Reality
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VC
2008
145views more  VC 2008»
15 years 3 months ago
Self adaptive animation based on user perspective
Abstract In this paper we present a new character animation technique in which the animation adapts itself based on the change in the user's perspective, i.e., when the user m...
Parag Chaudhuri, George Papagiannakis, Nadia Magne...
CHI
2005
ACM
16 years 4 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
136
Voted
GI
2007
Springer
15 years 10 months ago
Supporting Early Literacy with Augmented Books - Experiences with an Exploratory Study
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...
Eva Hornecker, Andreas Dünser
ISMAR
2006
IEEE
15 years 10 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker
GIS
2010
ACM
15 years 3 months ago
Efficiently locating photographs in many panoramas
We present a method for efficient and reliable geo-positioning of images. It relies on image-based matching of the query images onto a trellis of existing images that provides acc...
Michael Kroepfl, Yonatan Wexler, Eyal Ofek