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» (Re)constructing (Virtual) Reality
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VRST
1999
ACM
15 years 8 months ago
Direct 3D interaction with smart objects
Performing 3D interactions with virtual objects easily becomes a complex task, limiting the implementation of larger applications. In order to overcome some of these limitations, ...
Marcelo Kallmann, Daniel Thalmann
CGVR
2007
15 years 5 months ago
Virtual Reality Interface to Conventional First-Person-View Shooting Computer Games
- In this paper we present Virtual Reality Game Interface (VRGI) that is an interface to conventional 3D desktop first-person-view shooting games. VRGI allows players to play comme...
Leonidas Deligiannidis, William Urbanski
IADIS
2008
15 years 5 months ago
An Adaptive Learning Management System With Support For 3d Collaboration
This paper describes the development of an Adaptive Learning Management System with Support for 3D Collaboration (ALMaS-3D) and presents an evaluation of its main functionalities....
Claudio Kirner, Clodonil H. Trigo, Tereza G. Kirne...
VRST
2010
ACM
15 years 1 months ago
On-line visualization of underground structures using context features
We introduce an on-line framework for the visualizing of underground structures that improves X-Ray vision and Focus and Context Rendering for Augmented Reality. Our approach does...
Jiazhou Chen, Xavier Granier, Naiyang Lin, Qunshen...
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
15 years 9 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch