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» (Re)constructing (Virtual) Reality
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DSRT
1999
IEEE
15 years 8 months ago
Agent-Aided Collaborative Virtual Environments Over HLA/RTI
This paper introduces a Collaborative Virtual Environment (CVE) system over the Internet. A Virtual Reality Modeling Language (VRML) 97-based user interface is developed to permit...
Xiaojun Shen, Ramsey Hage, Nicolas D. Georganas
VW
1998
Springer
217views Virtual Reality» more  VW 1998»
15 years 8 months ago
Animated Impostors for Real-Time Display of Numerous Virtual Humans
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
Amaury Aubel, Ronan Boulic, Daniel Thalmann
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
15 years 9 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
GRAPHITE
2005
ACM
15 years 10 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
BILDMED
2008
151views Algorithms» more  BILDMED 2008»
15 years 6 months ago
Creating a Vision Channel for Observing Deep-Seated Anatomy in Medical Augmented Reality
The intent of medical Augmented Reality (AR) is to augment the surgeon's real view on the patient with the patient's interior anatomy resulting from a suitable visualizat...
Felix Wimmer, Christoph Bichlmeier, Sandro Michael...