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TOG
2012
206views Communications» more  TOG 2012»
11 years 9 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
IPPS
1993
IEEE
13 years 11 months ago
Mapping Interconnection Networks into VEDIC Networks
We show the universality of the VEDIC network in simulating other well known interconnection networks by generating the parameters of the VEDtC network automatically. Algorithms a...
Vipin Chaudhary, Bikash Sabata, Jake K. Aggarwal
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
13 years 10 months ago
Efficient Model Creation of Large Structures based on Range Segmentation
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...
Ioannis Stamos, Marius Leordeanu
CAD
2005
Springer
13 years 6 months ago
Triangular mesh offset for generalized cutter
In 3-axis NC (Numerical Control) machining, various cutters are used and the offset compensation for these cutters is important for a gouge free tool path generation. This paper i...
Su-Jin Kim, Min-Yang Yang
SIGGRAPH
2003
ACM
14 years 7 days ago
Fast texture synthesis on arbitrary meshes
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
Sebastian Magda, David J. Kriegman