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» 3-D Object Recognition Using 2-D Views
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DGCI
2006
Springer
14 years 1 months ago
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
3DPVT
2002
IEEE
186views Visualization» more  3DPVT 2002»
14 years 2 months ago
3D Shape Estimation Based on Density Driven Model Fitting
We introduce a generic and efficient method for 2D and 3D shape estimation via density Þelds. Our method models shape as a density map and uses the notion of density to Þt a mod...
Eugene Borovikov, Larry S. Davis
IROS
2007
IEEE
115views Robotics» more  IROS 2007»
14 years 4 months ago
Angle control of a loosely coupled mechanism in 3D space using length sensors
— We describe here a mechanism for controlling angles of a human-like joint using length sensors in threedimensional (3D) space. This joint mechanism, which is called a loosely c...
Mizuho Shibata, Takahiro Yoshimura, Shinichi Hirai
ICCV
2009
IEEE
13 years 7 months ago
Modeling 3D human poses from uncalibrated monocular images
This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
Xiaolin K. Wei, Jinxiang Chai
AFPAC
1997
Springer
151views Mathematics» more  AFPAC 1997»
14 years 2 months ago
Trilinear Tensor: The Fundamental Construct of Multiple-view Geometry and Its Applications
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Amnon Shashua