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» 3D Capture for Computer Graphics
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GD
2004
Springer
14 years 1 months ago
No-Three-in-Line-in-3D
The no-three-in-line problem, introduced by Dudeney in 1917, asks for the maximum number of points in the n × n grid with no three points collinear. In 1951, Erd¨os proved that t...
Attila Pór, David R. Wood
GRAPHITE
2003
ACM
14 years 1 months ago
A 3D robot simulation for education
This paper describes the work-in-progress of creating an artificial 3D environment and robot, suitable for educational simulation. A visual 3D vehicle robot, equipped with a monoc...
Tim L. Dunn, Aster Wardhani
VISSYM
2007
13 years 10 months ago
Sonar Explorer: A New Tool for Visualization of Fish Schools from 3D Sonar Data
We present a novel framework for analysis and visualization of fish schools in 3D sonar surveys. The 3D sonar technology is new and there have not been applications to visualize t...
Jean-Paul Balabanian, Ivan Viola, Egil Ona, Ruben ...
CN
1999
156views more  CN 1999»
13 years 7 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
SMI
2006
IEEE
131views Image Analysis» more  SMI 2006»
14 years 2 months ago
Robust 3D Shape Correspondence in the Spectral Domain
We present an algorithm for finding a meaningful vertexto-vertex correspondence between two 3D shapes given as triangle meshes. Our algorithm operates on embeddings of the two sh...
Varun Jain, Hao Zhang 0002