This paper presents a new method for navigating virtual environments called “The River Analogy.” This analogy provides a new way of thinking about the user’s relationship to...
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
We present a new 3D shape descriptor based on conformal geometry. Our descriptor is invariant under non-rigid quasi-isometric transformations, such as pose changes of articulated ...
In this paper, we consider the problem of determining feature saliency for 3D objects and describe a series of experiments that examined if salient features exist and can be predi...
We propose a method for reliably and accurately identifying anatomical landmarks in 3D CT volumes based on dense matching of parts-based graphical models. Such a system can be use...