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DAGSTUHL
2008
13 years 9 months ago
Implementation of the reciprocal square root in MPFR
D ABSTRACT) PAUL ZIMMERMANN We describe the implementation of the reciprocal square root -- also called inverse square root -- as a native function in the MPFR library. The difficu...
Paul Zimmermann
VMV
2003
94views Visualization» more  VMV 2003»
13 years 9 months ago
IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience
IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D com...
Silke Lang, Martin Näf, Markus H. Gross, Ludg...
CGF
1999
128views more  CGF 1999»
13 years 8 months ago
Creating Architectural Models from Images
We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are availabl...
David Liebowitz, Antonio Criminisi, Andrew Zisserm...
GRAPHITE
2003
ACM
14 years 1 months ago
Point-based modelling and rendering using radial basis functions
A point-based 3D surface modelling technique combined with a new point rendering technique is presented. Surfaces are modelled by specifying a set of unorganized points on the sur...
Patrick Reuter, Ireneusz Tobor, Christophe Schlick...
ICIP
2005
IEEE
14 years 10 months ago
A spatial image hierarchy for compression in image-based-rendering
Image-based rendering (IBR) systems create photorealistic views of complex 3D environments by resampling large collections of images captured in the environment. The quality of th...
Daniel G. Aliaga, Ingrid Carlbom