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CGF
2008
340views more  CGF 2008»
13 years 8 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
CVPR
2010
IEEE
1256views Computer Vision» more  CVPR 2010»
14 years 3 months ago
Multisensor-Fusion for 3D Full-Body Human Motion Capture
DATA available at http://www.tnt.uni-hannover.de/project/MPI08_Database/! In this work, we present an approach to fuse video with orientation data obtained from extended iner...
Gerard Pons-Moll, Andreas Baak, Thomas Helten, Mei...
CGA
2008
13 years 8 months ago
GRAAL: A Framework for Low-Power 3D Graphics Accelerators
Ben H. H. Juurlink, Iosif Antochi, Dan Crisu, Sori...
MICRO
1999
IEEE
100views Hardware» more  MICRO 1999»
14 years 2 days ago
A Superscalar 3D Graphics Engine
3D graphics performance is increasing faster than any other computing application. Almost all PC systems now include 3D graphics accelerators for games, CAD, or visualization appl...
Andrew Wolfe, Derek B. Noonburg