Sciweavers

2016 search results - page 27 / 404
» 3D Capture for Computer Graphics
Sort
View
SIGGRAPH
1994
ACM
13 years 12 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman
CHI
1995
ACM
13 years 11 months ago
LyberWorld: a 3D graphical user interface for fulltext retrieval
ld is a prototype IR user interface. It implements visualizations of an abstract information space – fulltext. The presentation demonstrates a visual user interface for the prob...
Matthias Hemmje
SIGGRAPH
1993
ACM
13 years 12 months ago
Leo: a system for cost effective 3D shaded graphics
A physically compact, low cost, high performance 3D graphics accelerator is presented. It supports shaded rendering of triangles and antialiased lines into a double-buffered 24-bi...
Michael F. Deering, Scott R. Nelson
CHI
1999
ACM
14 years 4 days ago
Exploring Bimanual Camera Control and Object Manipulation in 3D Graphics Interfaces
We explore the use of the non-dominant hand to control a virtual camera while the dominant hand performs other tasks in a virtual 3D scene. Two experiments and an informal study a...
Ravin Balakrishnan, Gordon Kurtenbach
SIGGRAPH
2000
ACM
14 years 5 days ago
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Construction toys are a superb medium for creating geometric models. We argue that such toys, suitably instrumented or sensed, could be the inspiration for a new generation of eas...
David B. Anderson, James L. Frankel, Joe Marks, As...