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» 3D Capture for Computer Graphics
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SG
2005
Springer
14 years 1 months ago
From Artefact Representation to Information Visualisation: Genesis of Informative Modelling
Abstract. In the field of the architectural heritage, the representation of artefacts, particularly for communication purposes, has benefited from the development of computer-based...
Iwona Dudek, Jean-Yves Blaise
VRCAI
2004
ACM
14 years 1 months ago
AR for the masses: building a low-cost portable AR system from off-the-shelf components
To create the illusion that a virtual object coexists with physical objects and its environment is always an important goal in the research of augmented reality. Though there are ...
Hsiang-Ting Chen, Chun-Fa Chang
VRST
2004
ACM
14 years 1 months ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
PG
2003
IEEE
14 years 1 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
VISSYM
2007
13 years 10 months ago
Viewpoint Selection for Intervention Planning
Viewpoint selection is crucial for medical intervention planning. The interactive exploration of a scene with 3d objects involves the systematic analysis of several anatomic struc...
Konrad Mühler, Mathias Neugebauer, Christian ...