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GRAPHICSINTERFACE
2000
13 years 9 months ago
Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data
In this paper, we present an efficient way to denoise bivariate data like height fields, color pictures or vector fields, while preserving edges and other features. Mixing surface...
Mathieu Desbrun, Mark Meyer, Peter Schröder, ...
VRST
2003
ACM
14 years 1 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
CVPR
2007
IEEE
14 years 2 months ago
Dense mirroring surface recovery from 1D homographies and sparse correspondences
In this work we recover the 3D shape of mirroring objects such as mirrors, sunglasses, and stainless steel objects. A computer monitor displays several images of parallel stripes,...
Stas Rozenfeld, Ilan Shimshoni, Michael Lindenbaum
VISUALIZATION
2005
IEEE
14 years 1 months ago
Interactive Visual Analysis and Exploration of Injection Systems Simulations
Simulations often generate large amounts of data that require use of SciVis techniques for effective exploration of simulation results. In some cases, like 1D theory of fluid dyn...
Kresimir Matkovic, Mario Jelovic, Josip Juric, Zol...
VISUALIZATION
2005
IEEE
14 years 1 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga