Buoyant turbulent smoke plumes with a sharp smoke-air interface, such as volcanic plumes, are notoriously hard to simulate. The surface clearly shows small-scale turbulent structu...
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
We present a novel multimodal interface which permits users to draw or paint using coordinated gestures of hand and mouth. A headworn camera captures an image of the mouth and the...
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...