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DSVIS
2003
Springer
14 years 1 months ago
Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology
Most user interface development methodologies have been conceived based on the experience from the development of traditional PC-based systems. However, computer and displays techn...
José Pascual Molina, Pascual Gonzále...
CGI
2000
IEEE
14 years 10 days ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
SI3D
2010
ACM
13 years 8 months ago
Interactive painterly stylization of images, videos and 3D animations
We introduce a real-time system that converts images, video, or 3D animation sequences to artistic renderings in various painterly styles. The algorithm, which is entirely execute...
Jingwan Lu, Pedro V. Sander, Adam Finkelstein
ICRA
2005
IEEE
225views Robotics» more  ICRA 2005»
14 years 1 months ago
Voronoi Toolpaths for PCB Mechanical Etch: Simple and Intuitive Algorithms with the 3D GPU
— We describe VIsolate (Voronoi Isolate), a system which performs geometric computations associated with toolpath planning for mechanical etch (also called isolation routing) of ...
Marsette Vona, Daniela Rus
SI3D
2005
ACM
14 years 1 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne