In this paper, we present a real-time 3D pointing gesture recognition algorithm for natural human-robot interaction (HRI). The recognition errors in previous pointing gesture reco...
This paper describes an algorithm which calculates the approximate head pose of partially occluded faces without training or manual initialization. The presented approach works on...
This paper is centered around landmark detection, tracking and matching for visual SLAM (Simultaneous Localization And Mapping) using a monocular vision system with active gaze con...
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...