In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
We present an image guided pen-based suggestive interface for sketching 3D wireframe models. Rather than starting from a blank canvas, existing 2D images of similar objects serve ...
Steve Tsang, Ravin Balakrishnan, Karan Singh, Abhi...
This article describes a multiple feature data fusion applied to an auxiliary particle filter for markerless tracking of 3D two-arm gestures by using a single camera mounted on a ...
In this paper, we report our newly developed 3D face modeling system with arbitrary expressions in a high level of detail using the topographic analysis and mesh instantiation pro...
Skeleton is a lower dimensional shape description of an object. The requirements of a skeleton differ with applications. For example, object recognition requires skeletons with pr...