Watermarking is to embed a structure called a watermark into the target data such as images. The watermark can be used, for example, in order to secure the copyright and detect tam...
This paper explores the direct motion estimation problem assuming that video-rate depth information is available, from either stereo cameras or other sensors. We use these depth m...
Michael Harville, Ali Rahimi, Trevor Darrell, Gail...
This paper focuses on hallucinating a facial shape from a low-resolution 3D facial shape. Firstly, we give a constrained conformal embedding of 3D shape in R2 , which establishes ...
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
Point cloud is one of the primitive representations of 3D data nowadays. Despite that much work has been done in 2D image matching, matching 3D points achieved from different pers...