This paper presents an approach to recover body motions from multiple views using a 3D skeletal model. It takes, as input, foreground silhouette sequences from multiple viewpoints...
Tracking the 3-D pose of an object needs correspondences between 2-D features in the image and their 3-D counterparts in the object model. A large variety of such features has been...
Thomas Brox, Bodo Rosenhahn, Daniel Cremers, Hans-...
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
ct We propose a new near-real time technique for 3D face pose tracking from a monocular image sequence obtained from an uncalibrated camera. The basic idea behind our approach is t...
— Faces play a major role in many HCI systems, because they represent a rich source of information. Being able to estimate the 3D face pose in real-time, we can get a clue about ...