3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively o...
Multiple view 3D video reconstruction of actor performance
captures a level-of-detail for body and clothing
movement which is time-consuming to produce using existing
animation ...
Peng Huang (University of Surrey), Adrian Hilton (...
In this paper we present a technique for predicting the 2D human body joints and limbs position in monocular image sequences, and reconstructing its corresponding 3D postures using...
Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
We present a method to determine the 3D spatial locations of joints of a human body from a monocular video sequence of a Bharatanatyam dance. The proposed method uses domain speci...