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MIRAGE
2009
Springer
14 years 4 days ago
Region-Based vs. Edge-Based Registration for 3D Motion Capture by Real Time Monoscopic Vision
3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively o...
David Antonio Gómez Jáuregui, Patric...
CVPR
2009
IEEE
15 years 2 months ago
Human Motion Synthesis from 3D Video
Multiple view 3D video reconstruction of actor performance captures a level-of-detail for body and clothing movement which is time-consuming to produce using existing animation ...
Peng Huang (University of Surrey), Adrian Hilton (...
ICAPR
2005
Springer
14 years 1 months ago
3D Action Modeling and Reconstruction for 2D Human Body Tracking
In this paper we present a technique for predicting the 2D human body joints and limbs position in monocular image sequences, and reconstructing its corresponding 3D postures using...
Ignasi Rius, Daniel Rowe, Jordi Gonzàlez, F...
ISCIS
2003
Springer
14 years 23 days ago
Model-Based Human Motion Capture from Monocular Video Sequences
Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
Jihun Park, Sangho Park, Jake K. Aggarwal
ICVGIP
2004
13 years 9 months ago
Markerless Motion Capture from Monocular Videos
We present a method to determine the 3D spatial locations of joints of a human body from a monocular video sequence of a Bharatanatyam dance. The proposed method uses domain speci...
Vishal Mamania, Appu Shaji, Sharat Chandran