This paper presents a new system for acquiring complete 3D surface models using a single structured light projector, a pair of planar mirrors, and one or more synchronized cameras...
Douglas Lanman, Daniel E. Crispell, Gabriel Taubin
Detecting objects, estimating their pose and recovering 3D shape information is a critical problem in many vision and robotics applications. This paper addresses the above needs by...
In this paper we reformulate the 3D reconstruction of deformable surfaces from monocular video sequences as a labeling problem. We solve simultaneously for the assignment of featu...
A new method of representing a surface in the 3D space as a single digitally continuous sequence of faces is described. The method is based on topological properties of quasi-manif...
In this paper we present a novel approach using a 4D (x,y,z,t) action feature model (4D-AFM) for recognizing actions from arbitrary views. The 4D-AFM elegantly encodes shape and m...