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SI3D
2003
ACM
14 years 24 days ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
CVPR
1996
IEEE
14 years 9 months ago
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
We have developed a video-rate stereo machine that has the capability of generating a dense depth map at the video rate. The performance bench marks of the CMU video-rate stereo m...
Takeo Kanade, Atsushi Yoshida, Kazuo Oda, Hiroshi ...
VRST
1997
ACM
13 years 11 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....
TSMC
1998
122views more  TSMC 1998»
13 years 7 months ago
Dynamic adjustment of stereo display parameters
A review of the facts about human stereo vision leads to the conclusion that the human stereo processing mechanism is very flexible in the presence of other depth cues. Stereopsis ...
Colin Ware, Cyril Gobrecht, Mark Andrew Paton
ICCV
2003
IEEE
14 years 9 months ago
Linear Multi-View Reconstruction of Points, Lines, Planes and Cameras using a Reference Plane
This paper presents a new linear method for reconstructing simultaneously 3D features (points, lines and planes) and cameras from many perspective views by solving a single linear...
Carsten Rother