In this paper, we present an object-based coding scheme using three-dimensional shape-adaptive discrete wavelet transforms (SA-DWT). Rather than straightforward extension of 2D SA...
This paper addresses the problem of compact representation of a 3D scene, captured by distributed omnidirectional cameras. As the images from the sensors are likely to be correlat...
Vijayaraghavan Thirumalai, Ivana Tosic, Pascal Fro...
In this paper camera pose control for optimizing multiview distributed video coding is considered. The scenario considered is that multiple agents with monocular cameras observe a ...
Jianghua Zhong, Xiaoming Hu, W. Bastiaan Kleijn, E...
This paper presents a novel approach for generating and analyzing epipolar plane images (EPIs) from video sequences taken from a moving platform subject to vibration so that the 3...
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...