Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfac...
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...
The ability to construct CAD or other object models from edge and range data has a fundamental meaning in building a recognition and positioning system. While the problem of model...
In this paper we consider the problem of computing globally minimal continuous curves and surfaces for image segmentation and 3D reconstruction. This is solved using a maximal flo...
This paper presents a new method for the recognition and reconstruction of surfaces from 3D data. Line element geometry, which generalizes both line geometry and the Laguerre geom...
Michael Hofer, Boris Odehnal, Helmut Pottmann, Tib...