A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
Abstract. We consider the problem of non-rigid, point-to-point registration of two 3D surfaces. To avoid restrictions on the topology, we represent the surfaces as a level-set of t...
—We propose a convex formulation for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast a...
We address the problem of label assignment in computer
vision: given a novel 3-D or 2-D scene, we wish to assign a
unique label to every site (voxel, pixel, superpixel, etc.). To...
Daniel Munoz, James A. Bagnell, Martial Hebert, Ni...
In this paper, we propose a new method to integrate multiview normal fields using level sets. In contrast with conventional normal integration algorithms used in shape from shadin...