Sciweavers

63 search results - page 4 / 13
» 3D ancient mosaics
Sort
View
SMILE
1998
Springer
13 years 11 months ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
MM
2000
ACM
105views Multimedia» more  MM 2000»
13 years 12 months ago
Smart rebinning for compression of concentric mosaics
Concentric mosaics offer a quick solution to construct a virtual copy of a real environment, and navigate in the virtual environment. However, the huge amount of data associated w...
Yunnan Wu, Cha Zhang, Jin Li, Jizheng Xu
VCIP
2000
180views Communications» more  VCIP 2000»
13 years 8 months ago
Compression and rendering of concentric mosaics with reference block codec (RBC)
Concentric mosaics have the ability to quickly capture a complete 3D view of a realistic environment and to enable a user to wander freely in the environment. However, the data am...
Cha Zhang, Jin Li
EUROMED
2010
13 years 5 months ago
A Simple Approach to Link 3D Photorealistic Models with Content of Bibliographic Repositories
Linking 3D photorealistic and virtual reality models with contents of bibliographic repositories and resources is needed for archeological and historical analyses, public understan...
Wassim Moussa, Dieter Fritsch
SERP
2004
13 years 8 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...