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» 3D object modelling for entertainment applications
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IROS
2009
IEEE
190views Robotics» more  IROS 2009»
14 years 3 months ago
3D pose and velocity visual tracking based on sequential region of interest acquisition
— This paper presents a high speed visual tracking method based on non simultaneous subimages acquisition. This method is formulated as a virtual visual servoing scheme. The sequ...
Redwan Dahmouche, Nicolas Andreff, Youcef Mezouar,...
AVI
2004
13 years 10 months ago
Integrating expanding annotations with a 3D explosion probe
Understanding complex 3D virtual models can be difficult, especially when the model has interior components not initially visible and ancillary text. We describe new techniques fo...
Henry Sonnet, M. Sheelagh T. Carpendale, Thomas St...
CGIM
2003
13 years 10 months ago
Lossy 3D Mesh Compression using Loop Scheme
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
P. Mongkolnam, Anshuman Razdan, Gerald E. Farin
APGV
2007
ACM
115views Visualization» more  APGV 2007»
14 years 19 days ago
A roughness measure for 3D mesh visual masking
3D models are subject to a wide variety of processing operations such as compression, simplification or watermarking, which introduce slight geometric modifications on the shape. ...
Guillaume Lavoué
CGF
2008
174views more  CGF 2008»
13 years 8 months ago
Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow
Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from ...
Nicolas Cuntz, Andreas Kolb, Robert Strzodka, Dani...