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» 3D object modelling for entertainment applications
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ICIAP
2001
Springer
14 years 7 months ago
Intermediate Representation in Model Based Recognition Using Straight Line and Ellipsoidal Arc Primitives
An intermediate representation suitable for the 2-D recognition of the 3-D objects, from a single intensity image is proposed. Determination of the intermediate representation fro...
Sergiu Nedevschi, Tiberiu Marita, Daniela Puiu
VISUALIZATION
2005
IEEE
14 years 1 months ago
Curve-Skeleton Applications
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Nicu D. Cornea, Deborah Silver, Patrick Min
ACMACE
2007
ACM
13 years 11 months ago
Gaze-based infotainment agents
We propose an infotainment presentation system that relies on eye gaze as an intuitive and unobtrusive input modality. The system analyzes eye movements in real-time to infer user...
Helmut Prendinger, Tobias Eichner, Elisabeth Andr&...
CVPR
2010
IEEE
14 years 4 months ago
An Object-Dependent Hand Pose Prior from Sparse Training Data
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Henning Hamer, Juergen Gall, Thibaut Weise, Luc Va...
IDA
2009
Springer
13 years 5 months ago
Trajectory Voting and Classification Based on Spatiotemporal Similarity in Moving Object Databases
We propose a method for trajectory classification based on trajectory voting in Moving Object Databases (MOD). Trajectory voting is performed based on local trajectory similarity. ...
Costas Panagiotakis, Nikos Pelekis, Ioannis Kopana...