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» 3D object modelling for entertainment applications
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JMM2
2006
219views more  JMM2 2006»
13 years 7 months ago
Fully Automatic Real-Time 3D Object Tracking using Active Contour and Appearance Models
This paper presents an efficient, robust and fully automatic real-time system for 3D object pose tracking in image sequences. The developed application integrates two main componen...
Giorgio Panin, Alois Knoll
SMA
2009
ACM
157views Solid Modeling» more  SMA 2009»
14 years 1 months ago
Constraint-based model synthesis
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
Paul Merrell, Dinesh Manocha
DAGM
2005
Springer
14 years 1 months ago
Vision-Based 3D Object Localization Using Probabilistic Models of Appearance
The ability to accurately localize objects in an observed scene is regarded as an important precondition for many practical applications including automatic manufacturing, quality ...
Christian Plagemann, Thomas Müller, Wolfram B...
MICCAI
2005
Springer
14 years 8 months ago
Surface Alignment of 3D Spherical Harmonic Models: Application to Cardiac MRI Analysis
The spherical harmonic (SPHARM) description is a powerful surface modeling technique that can model arbitrarily shaped but simply connected 3D objects and has been used in many app...
Heng Huang, Li Shen, Rong Zhang, Fillia Makedon, B...
VMV
2001
209views Visualization» more  VMV 2001»
13 years 8 months ago
A Novel Probabilistic Model for 3D Object Recognition: Spin-Glass Markov Random Fields
This contribution presents a new class of MRF, that is inspired by methods of statistical physics. The new energy function assumes full-connectivity in the neighborhood system and...
Barbara Caputo, Sahla Bouattour, Dietrich Paulus